txt_file "Chars\TemplateCharacters\MinifigTemplate_standard"

//------------------------------------------------------------------------
// Character Specific Properties
//------------------------------------------------------------------------



//------------------------------------------------------------------------
// Character Abilities
//------------------------------------------------------------------------

Ability "Dash_Attack"
Ability "Wall_Jump"
Ability "Twirl"
Ability "CanUseVineCutLEGO"
Ability "Double_Jump"
Ability "Atlas_Dig"
Ability "CombatDeflectStaff"
ability "AtlasTrackingRedWolf"
Ability "SpidermanExplosionAttack"
Ability "Type_Claw"
Ability "Type_Agility"
Ability "CharInstToTextureIdleAnimOverrideAbility" ( Idle1Anim = "CharacterCard_Idle", Idle2Anim = "CharacterCard_Idle", Idle3Anim = "CharacterCard_Idle", Idle4Anim = "CharacterCard_Idle" )
Ability "CharacterCardCharHeightAbility" ( OffsetX = -0.050000, OffsetY = 0.120000, OffsetZ = -0.01, CharHeight = 0.39, ZoomMultiplier = 1.4 )
Ability "AddMaskWhenUnderWater"
Ability "AudioReactionDataLoki"
Ability "AudioReactionDataLokiVOX"
Ability "DefaultShooting"
Ability "Gambit_Mutants_RandomBolts"

//------------------------------------------------------------------------
// Player Items
//------------------------------------------------------------------------
clear_default_items
default_item "Gambit_Staff" always_got away
//------------------------------------------------------------------------
// Extra flags that should get turned into an ability at some point
//------------------------------------------------------------------------

bolt_type "Gambits_Mutants_01"

//------------------------------------------------------------------------
// VFX
//------------------------------------------------------------------------

vfxlevel_override "VFX_W0nderMan"
vfxlevel_override "VFX_WonderMan" Extra_Slot1
vfxlevel_override "VFX_MorganLeFay" Extra_Slot2

StreakInitializationData
	life 0.15
	WidthScale 1
	Colour 100 100 100 100
	MaterialScene "VFX_RedWold"
	MaterialSpecial "vRedWolf_StaffStreak_Ob1"
EndStreakData